![]() When on, the targeting details that usually only appear while holding CTRL will always be displayed. □ Always show target details - This can be toggled on or off.When on, after a short period of inactivity, the timeline will reset from scrubbing. □ Reset time on inactivity - This can be toggled on or off.This can help in busy scenarios with multiple intersecting paths. ![]() You can either set this feature off, to only affect selected units or to always be on by default (how it worked before). □ Time from paths - this will allow you to select if hovering over a unit path will scrub the timeline to that point.It can be disabled from the options menu. You can adjust which messages are displayed at any time. ![]() All comms messages and unit updates are kept in a log on the top left of the screen. The prediction can be disabled in the options menu. This includes holograms for upcoming splash damage zones, projectiles with direct flight paths, and guided projectiles with indirect flight paths (the latter gets an approximate prediction focused on arrival time, not a full simulation).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |